
" you play as an adorable pig with one big dream: to fly!Your goal is to collect feathers scattered across three levels. Each feather brings you closer to your goal of flight.But there's a twist! The farmer isn't too happy about your escape, and he is hot on your heels!Dodge obstacles and race to collect feathers before you're caught.Can this pig fly? play to find out! "
The first project I participated in at The Game Assembly was the creation of the game When Pigs Fly. It is an obstacle game created in five weeks that takes inspiration from another game, which was Subway Surfers.My primary responsibility was rigging and animating the pig, which is the playable character. Along with that I was also tasked with designing the logo of the game. I also got the opportunity to create both the concept and model of the pig itself.This whole project was a fun and challenging chance for me to work on my skills as an animator. What I particularly enjoyed was the entire journey that began with making the playable character from scratch, going from concept to fully animated and working character implemented into the game engine.
Run
Run
Jump
Jump
Flip
Flip
Programming:Brandon Mach
Joel Paulin Hugo
Daniel Strömblad
Fredrik Furuskog
Simon NordqvistGame Artist:Melker Ljung
Milla Jaaskkola Landin
Suzanna Kwidzinska
Ivan Radenkovi

Level Design:Johan Rosdahl
Maja FlinkAnimation:Minoo Farazdaghi
Nils PåhlmanSound Design & Music:Joel Paulin Hugo




" You're a humble pawn sent forth by the King on a perilous journey. Batlle foes & solve puzzles. Prove your woth and ascend as Queen! "
Programming:Adrian Ågren
Anton Krook
Emil Barkefors
Fredrik Furuskog
Johan DanielssonGame Artist:Carolina Santesson
Emmett Motamed
Milla Jaakkola Landin
Sebastian Brymell

Level Design:Erik Gatewood
Maja FlinkAnimation:Minoo Farazdaghi
Theo Hübner Sallis
Tristan MartinezSound Design & Music:Emmet Motamed

" As a food delivering princess, jump through the enchanted forest, outsmart the stubborn knight and complete your deliveries before you're dragged back to the castle. "
Programming:Valter Decorte
Svante Jakobsson
Linus Rodhammar
Brian Wannstam
Elisia Boikov Sivertoft
Joar AnderssonGame Artist:Mikael Brunberg
Oliver Lincke
Melker Ljung
Carolina Santesson

Level Design:Lukas Ax
Tiger Tjellesen
Filip RoosAnimation:Minoo Farazdaghi
Emilia Eriksson

" A corruption has consumed your home. As the forest's last hope, solve puzzles and fight corrupted bugs to restore what once was. "
Programming:Albin Billing
Tobias Lundkvist
Linus rodhammer
Melvin Turesson NilssonGame Artist:Oliver Andersson
Marcus Isaxon
Milla Jaakkola Landin
Melker Ljung

Level Design:Love Lustig
Eric StockseliusAnimation:Minoo Farazdaghi
Sharon Wai ChaoSound Design & Music:Osar Bjurström
Palle Tenfalk

" When angels and demons waged their final war, a great angel sealed the gate of hell. Now you awaken to break the seal and unleash hell once again. "
Programming:Albin Billing
Valter Decorte
Joel Paulin Hugo
Svante Jakobsson
Johannes Keczan
Brandon Mach
Elias ÖströmGame Artist:Mikael Brunberg
Emilia Georgieva
Marcus Isaxon
Emil Nilsson
Morgan Wildmark

Sound Design & Music:Karla Engström
Myra Wennerström
Level Design:Ediz Mehmet
Erik Andersen
Ivan BlombergAnimation:Minoo Farazdaghi
Linus Berglind Kvarnryd
Lisa TringaleTechnical Artist:Keiren Wall
Jonas Gustafsson
Elias Bennaceur

" As a corporate astronaut, jump around colourful planets to collect your lost cargo. Avoid the clingy goobers and become employee of the month! "

Programming:Albin Billing
Valter Decorte
Joel Paulin Hugo
Svante Jakobsson
Johannes Keczan
Brandon Mach
Elias ÖströmGame Artist:Mikael Brunberg
Emilia Georgieva
Marcus Isaxon
Emil Nilsson
Morgan Wildmark

Level Design:Ediz Mehmet
Erik Andersen
Ivan BlombergAnimation:Minoo Farazdaghi
Linus Berglind Kvarnryd
Lisa TringaleTechnical Artist:Keiren Wall
Jonas Gustafsson
Elias Bennaceur

Hi! My name is Minoo and I’m a 3D Animator currently studying at The Game Assembly, who has a deep passion about bringing characters to life both for gameplay and cinematic with strong storytelling.Beyond my education I also have 4 months experience of working as a 3D General Artist.My goal is to grow as an animator alongside other talented artists in a friendly environment!
Please note, I am part of The Game Assembly’s internship program. As per the agreement between the Game Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd.
Any internship offers can be made on May 5th, at the earliest.